﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameConst
{
    public const string AC_UNUSED = "UNUSED";
    public const string AC_GRID = "GRID";
    public const string AC_HERO = "HERO";
    public const string AC_SHIP = "SHIP";
    public const string SceneConfig = "ResToBundle/AutoChess/AutoChessConfig";
}
